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The Beginner’s Guide to Artificial Intelligence (Unity 2022)

Via Udemy

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Overview

A practical guide to programming non-player characters for games in the Unity Game Engine with C# What you'll learn: Design and program NPCs with C# in UnityExplain how AI is applied in computer gamesImplement AI-related Unity Asset plugins into existing projectsWork with a variety of AI techniques for developing navigation and decision making abilities in NPCs Do your non-player characters (NPCs) lack drive and ambition? Are they slow, stupid and constantlybanging their heads against the wall? Then this course...

Syllabus

  • Introduction
  • The Mathematics of AI
  • The Physics of AI
  • The A* Algorithm
  • Waypoints and Graphs
  • Vehicles
  • Navigation Meshes
  • Finite State Machines
  • Autonomously Moving Agents
  • Crowd Simulation
  • Goal Driven Behaviour
  • Behaviour Trees
  • Final Words
  • Moving
  • Cars
  • Waypoints
  • NavMeshes
  • Autonomously Moving Agents
  • Moving As One
  • Let's Start Thinking
  • Behaviour Trees
  • Goal-Orientated Action Planning
  • End Words
The Beginner’s Guide to Artificial Intelligence (Unity 2022)
Go to Class

via Udemy

6 hours 13 minutes

Certificate Available

English

On-Demand

Beginner

Instructor

Penny de Byl

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