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"Swords and Shovels Character Controller and AI" is a hands-on course designed to teach game developers how to create responsive character controls and intelligent AI behaviors for action-adventure games. Using the example of the popular game "Swords and Shovels," this course guides learners through the fundamentals of character movement, combat mechanics, and AI enemy design. Participants will learn how to implement smooth player controls, including walking, running, attacking, and interacting with the environment. The course also covers AI programming techniques such...
Michael Baker
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