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Learn Advanced AI for Games with Behaviour Trees

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Overview

Create your own Behaviour Tree API in C# and apply it in the Unity Game Engine What you'll learn: Students will learn the theory of behaviour tree design.Students will learn how to develop a behaviour tree API in C#Students will learn how to use behaviour trees to define the actions of non-player characters. Behaviour Trees (BTs) are an A.I. architecture that provide game characters with the ability to select behaviours and carry them out, through a tree-like architecture that...

Syllabus

Learn Advanced AI for Games with Behaviour Trees
Go to Class

via Udemy

7 hours

Certificate Available

English

On-Demand

Intermediate

Instructor

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