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An Introduction to Interactive Programming in Python (Part 2)

Rice University via Coursera

Coursera based on 1,210 ratings

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Overview

This two-part course is designed to students with very little or no computing background learn the basics of building simple interactive applications. Our language of choice, Python, is an easy-to learn, high-level computer language that is used in many of the computational courses offered on Coursera. To make learning Python easy, we have developed a new browser-based programming environment that makes developing interactive applications in Python simple. These applications will involve windows whose contents are graphical and respond to buttons,...

Syllabus

  • Week 5 - Mouse input, list methods, dictionaries
    • Read mouse input, learn about list methods and dictionaries, draw images
  • Week 6 - Classes and object-oriented programming
    • Learn the basics of object-oriented programming in Python using classes, work with tiled images
  • Week 7 - Basic game physics, sprites
    • Understand the math of acceleration and friction, work with sprites, add sound to your game
  • Week 8 - Sets and animation
    • Learn about sets in Python, compute collisions between sprites, animate sprites
An Introduction to Interactive Programming in Python (Part 2)
Go to Class

Rice University via Coursera

15 hours 40 minutes

Paid Certificate Available

English

On-Demand

Beginner

Instructor

Joe Warren

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