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Advanced games AI with genetic algorithms, neural networks & Q-learning in C# and Tensorflow for Unity What you'll learn: Build a genetic algorithm from scratch in C#.Build a neural network from scratch in C#.Setup and explore the Unity ML-Agents plugin.Setup and use Tensorflow to train game characters.Apply newfound knowledge of machine learning to integrate contemporary research ideas in the field into their own projects.Distill the mathematics and statistic behind machine learning to working program code.Use a Proximal Policy Optimisation...
Penny de Byl
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