Share this link via
Or copy link
A practical guide to programming non-player characters for games in the Unity Game Engine with C# What you'll learn: Design and program NPCs with C# in UnityExplain how AI is applied in computer gamesImplement AI-related Unity Asset plugins into existing projectsWork with a variety of AI techniques for developing navigation and decision making abilities in NPCs Do your non-player characters (NPCs) lack drive and ambition? Are they slow, stupid and constantlybanging their heads against the wall? Then this course...
Penny de Byl
No reviews yet. Be the first to review!
You must be logged in to submit a review.